PhD in Computer Science
MComp in Software Engineering
Associate Lecturer at Sheffield Hallam University and freelance Software Engineer
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CV
Static Nuxt.js website to advertise my freelance software business.
Nuxt.js, JavaScript, Firebase
2021
Web-based game and content management system to assess cognitive function.
Vue.js, JavaScript, Node.js, MongoDB
2020
Programming game to teach abstraction skills using Scratch blocks.
AngularJS, TypeScript, Node.js, MongoDB
2019
Website created in Wordpress using the Avada template.
Wordpress, HTML, CSS
2018
Quiz application to measure the sequencing ability of young children.
AngularJS, TypeScript, Node.js, MongoDB
2017
Website written in HTML and AngularJS.
AngularJS, JavaScript, PHP, HTML
2016
Static portfolio written in React and using Gatsby.js.
React, JavaScript
2016
Speach generating application for a child with cerebral palsy.
AngularJS, JavaScript, Node.js, MongoDB
2016
A game based on Lightbot, used to test visual programming environments.
AngularJS, JavaScript, Node.js, MongoDB
2015
A quiz application used to test non-verbal reasoning ability.
AngularJS, JavaScript, Node.js, MongoDB
2015
Mobile game developed using the Marmalade SDK.
C++, Marmalade
2015
Lemmings-based game developed in GameMaker.
GML
2013
Rose, S. P., Habgood, M. P. J., & Jay, T. (2020). Designing a Programming Game to Improve Children’s Procedural Abstraction Skills in Scratch. Journal of Educational Computing Research, 0(0), 140.
Rose, S. P., Habgood, M. P. J., & Jay, T. (2019). Using Pirate Plunder to Develop Children’s Abstraction Skills in Scratch. In CHI 2019 Conference on Human Factors in Computing Systems, 1-6.
Rose, S. P., Habgood, M. P. J., & Jay, T. (2018) Pirate Plunder : Game-Based Computational Thinking Using Scratch Blocks, In Proceedings of the 12th European Conference for Game Based Learning, 556–564.
Rose, S. P., Habgood, M. P. J., & Jay, T. (2017). An Exploration of the Role of Visual Programming Tools in the Development of Young Children’s Computational Thinking. Electronic Journal of E-Learning, 15(4), 297–309.
Rose, S. P. (2016). Bricolage Programming and Problem Solving Ability in Young Children: An Exploratory Study. In Proceedings of the 10th European Conference for Game Based Learning, 914-921.